Perrie and Kyle had already came up with an idea for the physical game that we would be creating, and they had also started to design what it would look like. The board is quite short, being only 15 spaces long, but there are obstacles to pass and each character can only move a maximum of two spaces per turn. The characters can move in any forward facing direction and can attack others either in front or to the side of them, each character starts with 20 HP(hit points). The aim of the game is to be the first to reach the end of the board and choose a rocket pod to escape on, but there is a twist! There are two different rocket pods, and one of which is a dud. If you choose the dud, you lose instantly, making it obvious to other players which is the correct pod. Here is our first design for the game board.
After checking over our design, we started to create out game board and the obstacles to go on it.

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